Portfolio

Victoria Pomeroy’s work focuses on narrative systems, world-building, and creative development across games and fiction. She contributes to projects where imagination and structure must work together, often in collaborative environments with evolving scope.

The work below reflects a range of formats and roles.

Narrative Consulting & Creative Development

Role: Narrative design consulting, story development, world-building Scope: 50+ creative projects

Victoria has provided narrative consulting and creative development support on more than fifty projects. Her work helps creators clarify story structure, strengthen world logic, refine tone, and maintain coherence as ideas develop. Engagements range from early concept work to later-stage narrative refinement, across genres and formats.

Card Game — World-Building & Narrative Design

Role: World-building, narrative development Format: Card game

Developed world-building and narrative foundations for a card game, establishing setting, tone, and internal logic to support gameplay. Work focused on creating a cohesive world that could accommodate mechanics, expansions, and player interpretation while remaining internally consistent.

Dark Fantasy MMORPG — Narrative & World Structure

Role: Narrative development, world-building, creative coordination Format: Online role-playing game (MMORPG)

Contributed to the narrative and world structure of a dark fantasy MMORPG. Work supported long-term story coherence across systems, gameplay elements, and expanding content, helping align narrative intent with game design and player experience.

Hybrid Web-Based RPG Project — Narrative Systems

Role: Narrative systems design, world structure Format: Online RPG with integrated mini-games

Worked on a role-playing project that bridged multiple platforms and game modes. Contributed to the design of a shared universe that connected core gameplay and auxiliary experiences, ensuring narrative continuity and tonal consistency across the project.

Short-Form Interactive Game — Dark Fantasy Mystery

Role: Lead writer, narrative designer Format: Time-boxed interactive game

Wrote a complete dark fantasy mystery designed to be played in a four-hour session. The project required tight narrative planning, clear pacing, and a coherent mystery structure within a limited timeframe, balancing player agency with resolution.

Fiction Writing — Short Stories & Novella

Role: Author, ghostwriter Formats: Short fiction, novella Genres: Speculative fiction, historical fiction

Victoria has authored several short stories, including original and ghostwritten work, across multiple genres. She has also completed a standalone novella. Her fiction emphasizes character, atmosphere, and internal logic, whether working independently or in collaboration.

Graphic Novel — In Development

Role: Writer Format: Graphic novel

Currently developing a graphic novel, combining long-form narrative planning with visual storytelling. Work focuses on structure, pacing, and world coherence across a serialized format.

Working Focus

Across projects, Victoria brings organizational strength to creative work. She helps teams and creators build story systems that remain clear, consistent, and adaptable as projects grow.

For inquiries about past work or current availability, please use the contact page.